The students have undertaken a five-day intensive series of workshops in The Bubble Chamber. Together we explored ideas about how dance and technology interact; working with improvisation; producing choreography which responds to interactive programmes (or patches); and placing video and projection within the architecture of the shop. In particular, we have explored concepts of journeys and quests and what it would be like to be inside a computer game.
The Bubble Chamber is Mercurial Dance’s pioneering three year programme of dance and technology working with young people aged 14-19. A cutting edge project taking place in ‘void’ shop spaces throughout the West Midlands, The Bubble Chamber aims to animate city centres through dance and young people’s contribution.
Client: Dancing for the Games
Tags: digital, installation, participation, Site Specific